Purpose Of Sequence Diagram

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Why State Machine Diagrams?

Sequence diagrams emphasize the time ordering of messages. Sequence diagrams can be used to translate the use case scenario into a visual tool for systems analysis. The initial sequence diagram used in systems analysis shows the actors and classes in the system and the interactions between them for a specific process. The main purpose of a sequence diagram is to define event sequences that result in some desired outcome. The focus is less on messages themselves and more on the order in which messages occur; nevertheless, most sequence diagrams will communicate what messages are sent between a system's objects as well as the order in which they occur. Reading a system sequence diagram. Professionals, in developing a project, often use system sequence diagrams to illustrate how certain tasks are done between users and the system. These tasks may include repetitive, simple, or complex tasks. The purpose is to illustrate the use case in a visual format.

State machine diagram typically are used to describe state-dependent behavior for an object. An object responds differently to the same event depending on what state it is in. State machine diagrams are usually applied to objects but can be applied to any element that has behavior to other entities such as: actors, use cases, methods, subsystems systems and etc. and they are typically used in conjunction with interaction diagrams (usually sequence diagrams).

For example:

Consider you have $100,000 in a bank account. The behavior of the withdraw function would be: balance := balance - withdrawAmount; provided that the balance after the withdrawal is not less than $0; this is true regardless of how many times you have withdrawn money from the bank. In such situations, the withdrawals do not affect the abstraction of the attribute values, and hence the gross behavior of the object remains unchanged.

However, if the account balance would become negative after a withdrawal, the behavior of the withdraw function would be quite different. This is because the state of the bank account is changed from positive to negative; in technical jargon, a transition from the positive state to the negative state is fired.

The abstraction of the attribute value is a property of the system, rather than a globally applicable rule. For example, if the bank changes the business rule to allow the bank balance to be overdrawn by 2000 dollars, the state of the bank account will be redefined with condition that the balance after withdrawal must not be less than $2000 in deficit.

Note That:

  • A state machine diagram describes all events (and states and transitions for a single object)
  • A sequence diagram describes the events for a single interaction across all objects involved

The sequence diagram represents the flow of messages in the system and is also termed as an event diagram. It helps in envisioning several dynamic scenarios. It portrays the communication between any two lifelines as a time-ordered sequence of events, such that these lifelines took part at the run time. In UML, the lifeline is represented by a vertical bar, whereas the message flow is represented by a vertical dotted line that extends across the bottom of the page. It incorporates the iterations as well as branching.

Purpose of a Sequence Diagram

  1. To model high-level interaction among active objects within a system.
  2. To model interaction among objects inside a collaboration realizing a use case.
  3. It either models generic interactions or some certain instances of interaction.

Notations of a Sequence Diagram

Lifeline

An individual participant in the sequence diagram is represented by a lifeline. It is positioned at the top of the diagram.

Actor

A role played by an entity that interacts with the subject is called as an actor. It is out of the scope of the system. It represents the role, which involves human users and external hardware or subjects. An actor may or may not represent a physical entity, but it purely depicts the role of an entity. Several distinct roles can be played by an actor or vice versa.

Activation

It is represented by a thin rectangle on the lifeline. It describes that time period in which an operation is performed by an element, such that the top and the bottom of the rectangle is associated with the initiation and the completion time, each respectively.

Messages

Why Do We Use Sequence Diagram

The messages depict the interaction between the objects and are represented by arrows. They are in the sequential order on the lifeline. The core of the sequence diagram is formed by messages and lifelines.

Following are types of messages enlisted below:

  • Call Message: It defines a particular communication between the lifelines of an interaction, which represents that the target lifeline has invoked an operation.
  • Return Message: It defines a particular communication between the lifelines of interaction that represent the flow of information from the receiver of the corresponding caller message.
  • Self Message: It describes a communication, particularly between the lifelines of an interaction that represents a message of the same lifeline, has been invoked.
  • Recursive Message: A self message sent for recursive purpose is called a recursive message. In other words, it can be said that the recursive message is a special case of the self message as it represents the recursive calls.
  • Create Message: It describes a communication, particularly between the lifelines of an interaction describing that the target (lifeline) has been instantiated.
  • Destroy Message: It describes a communication, particularly between the lifelines of an interaction that depicts a request to destroy the lifecycle of the target.
  • Duration Message: It describes a communication particularly between the lifelines of an interaction, which portrays the time passage of the message while modeling a system.

Note

A note is the capability of attaching several remarks to the element. It basically carries useful information for the modelers.

Sequence Fragments

  1. Sequence fragments have been introduced by UML 2.0, which makes it quite easy for the creation and maintenance of an accurate sequence diagram.
  2. It is represented by a box called a combined fragment, encloses a part of interaction inside a sequence diagram.
  3. The type of fragment is shown by a fragment operator.
Sequence

Types of fragments

Following are the types of fragments enlisted below;

OperatorFragment Type
altAlternative multiple fragments: The only fragment for which the condition is true, will execute.
optOptional: If the supplied condition is true, only then the fragments will execute. It is similar to alt with only one trace.
parParallel: Parallel executes fragments.
loopLoop: Fragments are run multiple times, and the basis of interaction is shown by the guard.
regionCritical region: Only one thread can execute a fragment at once.
negNegative: A worthless communication is shown by the fragment.
refReference: An interaction portrayed in another diagram. In this, a frame is drawn so as to cover the lifelines involved in the communication. The parameter and return value can be explained.
sdSequence Diagram: It is used to surround the whole sequence diagram.

Example of a Sequence Diagram

An example of a high-level sequence diagram for online bookshop is given below.

Any online customer can search for a book catalog, view a description of a particular book, add a book to its shopping cart, and do checkout.

Benefits of a Sequence Diagram

  1. It explores the real-time application.
  2. It depicts the message flow between the different objects.
  3. It has easy maintenance.
  4. It is easy to generate.
  5. Implement both forward and reverse engineering.
  6. It can easily update as per the new change in the system.

The drawback of a Sequence Diagram

Project Sequence Diagram

  1. In the case of too many lifelines, the sequence diagram can get more complex.
  2. The incorrect result may be produced, if the order of the flow of messages changes.
  3. Since each sequence needs distinct notations for its representation, it may make the diagram more complex.
  4. The type of sequence is decided by the type of message.
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